How to trace photographs in DrawCast – tutorial and lesson plan

Download/ view my PDF instruction on how to get this doneĀ <a href=”; target=”_blank”>How to trace a photo in DrawCast</a>

If you can not view YouTube videos, here is the first tutorial from SchoolTube that shows how to start and trace the photo:


And here is the second tutorial on how to paint and share your art:


Or check out my YouTube playlist

Can you teach art with video games? Use Gamestar Mechanic


Hoping to get video games into your curriculum? Check out how I did it with my Yahoo Voices article How to make video games with Gamestar Mechanic

You can check out this game that I created below by using the awesome web tool, Gamestar Mechanic. It isn’t the greatest game in the world, but the fact that I could create one and post it on the internet to share is pretty amazing, and why I am looking forward to teaching this to my students next week.

Check out my PREZI based from their resources and it was featured on their site

Check out my YouTube playlist on getting video games into the classroom


For some reason, the embed code won’t work on Posterous, but if you follow my LINK TO THE GAME, you should be able to check it out on their site.


What is great about Gamestar, is that it is well balanced between playing, learning and creating. The site ACTUALLY encourages its users to play the video games through their tutorials called “Quest.” The Quest is a little story that has the look and feel of a Japanese Manga, but as you play the game, you begin to learn the basics of video game design and you unlock characters and items to include in your games.

In FACT, you can’t even publish your game until you complete all five episodes. So, as a teacher, I feel that this is a great (and free) tool to use with my students. Some of the games may be a little simple and cheesy, and the kids may be a bit frustrated that they can’t import/create their own characters, items, music or backgrounds, BUT it is an excellent way for your students to create something utilizing 21st century skills, heavily bound by STEM standards, read comics while they learn and share their work on the internet for the world to play.

And coming from a gamer’s perspective, for someone who grew up with a Nintendo Enterntainment System in their home as a kid and has since gone through the several generations of video game consoles, I think is a great way to hook the students into their own interests. If you have a student that is interested on some day creating their own games, check this one out to just get used to the whole theory and practice behind game design, but if you really want to get crazy with video game programming, then I would recommend Scratch (which is a bit more complicated)

Don’t forget to check out my other Gamestar Mechanic posts such as The Classroom’s Arcade and Commercial